Archive for the 'process'

On Build Integrity

One of the most important things any studio does is build the game. Compile tools and executables, preprocess resources, pack levels and so on. “Build integrity” is a term I use to cover a set of...
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Peer Code Reviews: Good Commenting Practices

Peer Code Reviews: Success!

Peer Code Reviews: First Attempts

Peer Code Reviews At Loose Cannon

Back Up (Some Of) That Local Data!

Data Store 1: The Local Workstation

Buried In Data

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