On Build Integrity
One of the most important things any studio does is build the game. Compile tools and executables, preprocess resources, pack levels and so on. “Build integrity” is a term I use to cover a set of...
Read more
Take what you want, and leave the rest (just like your salad bar).
One of the most important things any studio does is build the game. Compile tools and executables, preprocess resources, pack levels and so on. “Build integrity” is a term I use to cover a set of...
Read more